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C00002 00002 "Adventures" is effectively a problem-solving solitaire game, in which
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"Adventures" is effectively a problem-solving solitaire game, in which
the player searches for treasure in a magical cave. The player
directs the program with commands of one or two words each, and the
program acts as "eyes and hands", describing what is happening and
carrying out the desired actions. The problems faced by the player
tend to get more difficult as one goes along, though hopefully none of
them are insurmountable!
The program is not intended to be any significant advance in language
understanding. About all that can be said about it in this regard is
that one might be able to point to it as an example of the sort of
ambiguities which can arise in even the most restricted universes of
discourse. In particular, many difficulties arise from the structure
of the program, which (with a very few exceptions) requires that no
word be both a noun and a verb.
But enough of these attempts at justification. It's fun, so what the
heck. The program is self-instructing, and is run by saying R ADVENT.