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C00002 00002	"Adventures" is effectively a problem-solving solitaire game, in which
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"Adventures" is effectively a problem-solving solitaire game, in which
the player  searches  for treasure  in  a magical  cave.   The  player
directs the program with  commands of one or  two words each, and  the
program acts as  "eyes and  hands", describing what  is happening  and
carrying out the desired  actions.  The problems  faced by the  player
tend to get more difficult as one goes along, though hopefully none of
them are insurmountable!

The program is not intended to be any significant advance in  language
understanding.  About all that can be said about it in this regard  is
that one might be  able to point to  it as an example  of the sort  of
ambiguities which can arise in  even the most restricted universes  of
discourse.  In particular, many difficulties arise from the  structure
of the program, which  (with a very few  exceptions) requires that  no
word be both a noun and a verb.

But enough of these attempts at justification.  It's fun, so what  the
heck.  The program is self-instructing, and is run by saying R ADVENT.